Publications - Publikationer https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Bcontroller%5D=Publications&cHash=ea5f2e22fcfbcfaa9e1a461e5b71120d en-us PURE Extension typo3support@science.au.dk (Web Department) 30 <![CDATA[Parents’ Strategies for Taking Care of Their Child with Disability]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=85ddbadc-28e7-4c39-9b4f-ed7b62019a7f&tx_pure_pure5%5BshowType%5D=pub&cHash=e56d06251cab5e22e24d563aaae9326e Bøttcher, L., Dammeyer, J. Being the parent of a child with disability can be difficult. Research with a biomedical approach focuses on intrafamilial or intrapsychic challenges, while the social model and critical disability studies point to social barriers in an ableist society. As a third option, cultural-historical theory understand disability as relational and changeable in the intersection between persons and specific socio-cultural conditions. The aim of this study was to investigate how parents of children with cerebral palsy (CP) addressed problems at this intersection by developing care-taking strategies in relation to the Danish welfare system. Focus group interviews with 32 parents were completed. Findings showed that parents developed complex and elaborate strategies for how to struggle for welfare services for their child. The consequences of having a child with CP hinge on parents’ ability to learn to manage the mismatch between the needs of their child and social conditions shaped by the welfare system.

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Forskning Wed, 01 Jan 2025 23:51:15 +0100 85ddbadc-28e7-4c39-9b4f-ed7b62019a7f
<![CDATA[Computational implementations of Responsible AI]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=436a3d3a-eef0-4cec-94c0-9aa638d8daf7&tx_pure_pure5%5BshowType%5D=pub&cHash=d6a5aa475a3303838b4eb924b748b300 Ratner, H. F., Moeslund, T. Forskning Thu, 13 Mar 2025 23:51:15 +0100 436a3d3a-eef0-4cec-94c0-9aa638d8daf7 <![CDATA[Kunstig intelligens i den offentlige forvaltning]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=1aee680c-435a-4156-a639-25a6c8ad83e0&tx_pure_pure5%5BshowType%5D=pub&cHash=38cfcf67c6a2e49481a1021dc53cc6df Laage-Thomsen, J., Ratner, H. F. Forskning Mon, 01 Jan 2024 23:51:15 +0100 1aee680c-435a-4156-a639-25a6c8ad83e0 <![CDATA[Assemblage of Autonomy and Assemblage of Dependency]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=b4a8fc4e-388e-4cd0-b4fd-10f27fbd708d&tx_pure_pure5%5BshowType%5D=pub&cHash=712f5b611e5991da4cabf69f695fd330 Nickelsen, N. C. M. Forskning Tue, 04 Feb 2025 23:51:15 +0100 b4a8fc4e-388e-4cd0-b4fd-10f27fbd708d <![CDATA[Begreber til at vurdere testredskabers kvalitet]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=caaf2d30-05a5-475a-989f-b840f8d3aef9&tx_pure_pure5%5BshowType%5D=pub&cHash=835e223f3caae6e6b4559a6e519b8f62 Bøttcher, L., Dammeyer, J. H. Forskning Mon, 01 Jan 2024 23:51:15 +0100 caaf2d30-05a5-475a-989f-b840f8d3aef9 <![CDATA[Analyse og tolkning af resultater fra test og vurderingsredskaber]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=b3c2aa33-c80d-4423-b531-7f89c6633a94&tx_pure_pure5%5BshowType%5D=pub&cHash=1fabb3f8b15b2b39465cee9132fd70c8 Bøttcher, L., Dammeyer, J. H. Forskning Mon, 01 Jan 2024 23:51:15 +0100 b3c2aa33-c80d-4423-b531-7f89c6633a94 <![CDATA[Standardiserede test, semistrukturerede metoder og deres relevans for pædagogisk psykologisk udredningspraksis]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=b75d4734-4d6a-452f-9de0-c5e62cdf1b3b&tx_pure_pure5%5BshowType%5D=pub&cHash=dc831e909c98dd995bac24136bd1d3d9 Bøttcher, L., Dammeyer, J. H. Forskning Mon, 01 Apr 2024 23:51:15 +0200 b75d4734-4d6a-452f-9de0-c5e62cdf1b3b <![CDATA[Den pædagogisk psykologiske udredning:]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=79d98433-268e-4e10-9f6a-90fee743412d&tx_pure_pure5%5BshowType%5D=pub&cHash=892e98a05688b3c1a4852dac6ffc276e Bøttcher, L., Dammeyer, J. H. Forskning Mon, 01 Apr 2024 23:51:15 +0200 79d98433-268e-4e10-9f6a-90fee743412d <![CDATA[Hvad bliver DHO til i kronisk syges hjem]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=1144e377-eaeb-4846-88db-860b6aff0154&tx_pure_pure5%5BshowType%5D=pub&cHash=b72c7f8ce25c795e2a098f569b981fb1 Nickelsen, N. C. M. Forskning Thu, 05 Dec 2024 23:51:15 +0100 1144e377-eaeb-4846-88db-860b6aff0154 <![CDATA[Enacting different stories]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=604df183-3856-4f0d-83be-f3930e12bef8&tx_pure_pure5%5BshowType%5D=pub&cHash=5b141ea5bc64d6959611a5d22c0983ea Nickelsen, N. C. M., Pols, J. Key words: Modes of ordering, justification, self-tracking, telemonitoring, diabetes type 2, co-morbidity.
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Forskning Mon, 06 Jan 2025 23:51:15 +0100 604df183-3856-4f0d-83be-f3930e12bef8
<![CDATA[Pædagogikkens steder – stedernes pædagogik]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=47e35955-ceef-415a-9988-07b4de3995a9&tx_pure_pure5%5BshowType%5D=pub&cHash=da6354695fdd44f9780dfbdcbd177888 Dannesboe, K. I., Pless, M., Brodersen, M. Forskning Mon, 01 Apr 2024 23:51:15 +0200 47e35955-ceef-415a-9988-07b4de3995a9 <![CDATA[Muligheder og barrierer for kunstig intelligens i den offentlige sektor]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=a30cca5e-e7c1-4c33-b979-5b846b18051d&tx_pure_pure5%5BshowType%5D=pub&cHash=a6164a0c32f6e29b200eb86c5079e5ae Christensen, S. N., Nielsen, J. A., Noesgaard, M. S., Elmholdt, K. T., Ratner, H. F. Forskning Mon, 01 Jan 2024 23:51:15 +0100 a30cca5e-e7c1-4c33-b979-5b846b18051d <![CDATA[ICT Use, Self-efficacy, and the Future of Eighth-Grade Students]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=4a5c351b-4c80-4605-92b0-d097cb6cfbaf&tx_pure_pure5%5BshowType%5D=pub&cHash=fb63427cd18c942af5f8e8808a9e6816 Caeli, E. N., Caviglia, F., Bundsgaard, J. Forskning Wed, 01 Jan 2025 23:51:15 +0100 4a5c351b-4c80-4605-92b0-d097cb6cfbaf <![CDATA[Creative Toying with Cultural Heritage in Game Jams]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=b187e4e0-3d05-47d9-a4ae-9589da2c33f9&tx_pure_pure5%5BshowType%5D=pub&cHash=aff921414f6b263d0fc2d9e9fe3fa228 Eriksson, E., Holflod, K., Nørgård, R. T. Forskning Sun, 01 Dec 2024 23:51:15 +0100 b187e4e0-3d05-47d9-a4ae-9589da2c33f9 <![CDATA[Maskinlæring i folkeskolen]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=7bd79fc1-61f0-4b47-a78d-439d577e8a2b&tx_pure_pure5%5BshowType%5D=pub&cHash=329cd2f0e2705e48877141651629b633 Caeli, E. N., Zambach, S., Pedersen, C. S., Bundsgaard, J., Misfeldt, M. Forskning Thu, 05 Dec 2024 23:51:15 +0100 7bd79fc1-61f0-4b47-a78d-439d577e8a2b <![CDATA[The Promises and Perils of Danish Nature App Developers]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=eeb03869-dd3c-409d-ae2a-29ed4c6c2c23&tx_pure_pure5%5BshowType%5D=pub&cHash=08636fcc256f26ade2d7e28304ffbb8f Esbensen, G. L., Schilhab, T. This chapter delves into the first generation of Danish nature app developers to explore who they are, why they have chosen this field, and their experiences. The chapter is grounded in the 5-year qualitative research project Natural Technology, which explores the potential of technology in children’s and young people’s experiences of nature. The chapter initiates by situating itself in a fast-developing field, explicitly describing it, and offering an analytical categorization of nature apps, discussing how nature apps can be seen as a still relatively new and evolving media form, and suggesting both learning theories and a techno-philosophical framework within which the use of nature apps can be explored.

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Forskning Mon, 01 Jan 2024 23:51:15 +0100 eeb03869-dd3c-409d-ae2a-29ed4c6c2c23
<![CDATA[Wild animals connect us with nature: About awe, eco-pedagogy and natureconnectedness]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=962d1195-b728-4102-9b68-34af128c4578&tx_pure_pure5%5BshowType%5D=pub&cHash=b2a9b7dfb1771250385dcff4d2bacdeb Schilhab, T., Esbensen, G. L. In recent years, studies have linked children’s experiences with nature to their understanding of sustainability. According to existing research, positive nature interactions and the experience of being part of nature motivate sustainable actions, a relationship described by the concept of “connectedness with nature.” Current research often refers to nature as a green (or blue) area—i.e., a place that, unlike urban areas, has characteristics that stimulate positive experiences of nature. Hence, the connection between experiences with local wild animals in nature (invertebrates such as snails and spiders, and vertebrates such as mammals and amphibians) and positive nature experiences remains unexplored. We do not yet know whether wild animals, as creatures with their own goals and worlds of experience, can stimulate children’s experience of being part of nature and ultimately lead to sustainable behaviour. However, animals are relatively easy to connect with and care for because their actions often resemble ours. This recognisability may intuitively pique children’s interest and thus initiate a budding emotional attachment to and understanding of nature. This article offers a theoretical framework for how children’s experiences of local wildlife may influence their opportunities to develop nature connectedness. The article demonstrates how observations of wild animals and their purposefulness in their natural environment potentially stimulate emotions and cognitions that are of significance to developing nature connectedness. We point to three effects, as follows: (1) the stimulation of curiosity through animals’ senses and actions, (2) insight into the diversity of nature through animals’ recognisable, yet different behaviour, and (3) the experience of how we depend on the concrete environment by proxy. We elaborate on the implications of these effects on children’s connection to nature. We also discuss the importance of adult involvement and support in the facilitation of certain feelings and cognitions in the development of children’s connectedness to nature.

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Forskning Wed, 29 Jan 2025 23:51:15 +0100 962d1195-b728-4102-9b68-34af128c4578
<![CDATA[Vilde dyr forbinder os med naturen]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=30c15008-9165-4b38-add7-14bdc03bcf3d&tx_pure_pure5%5BshowType%5D=pub&cHash=c109c6322b36eb28258e208f7180da34 Schilhab, T., Esbensen, G. L. Forskning Mon, 01 Jan 2024 23:51:15 +0100 30c15008-9165-4b38-add7-14bdc03bcf3d <![CDATA[Phone use, offline neglect, and reachability: a qualitative study in Denmark, Lithuania, and Spain. ]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=424bdce1-c9f8-4561-b016-8d6520ed15b6&tx_pure_pure5%5BshowType%5D=pub&cHash=38c967d53a2f2b7c6a285a79d0da60d8 Schilhab, T., Esbensen, G. L., Levratto, V. ., Suminas, A. Forskning Sun, 01 Jan 2023 23:51:15 +0100 424bdce1-c9f8-4561-b016-8d6520ed15b6 <![CDATA[Expanding the playful universitY]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=d18c28c1-293b-4de3-b834-c3a0cb166e03&tx_pure_pure5%5BshowType%5D=pub&cHash=865305ce80bf6478c64c0d2bf0fcec5a Nørgård, R. T., Toft, H. This chapter expands the theoretical-philosophical framework for the playful university as presented in the introductory chapter of The Playful University and Nørgård (2021) by introducing two new playframes: democracy and locality. The democracy playframe emphasizes democratic politics, deliberation, and equity as essential components of the playful university, whereas the locality playframe evokes the particular playful spirit of place residing in the environment and atmosphere of the playful university. The chapter offers a detailed analysis of the expanded framework and presents key takeaways and next steps in advancing the foundation for the playful university. By developing the playframes of Democracy and Locality, the chapter provides a nuanced understanding of the dimensions of playful (un)governability and Homo Democraticus (the democratic academic) along with placefulness and the playful Homo Domus (the academic inhabitant) as central to the playful university. The chapter highlights how democracy and placefulness can help foster a more playful university.

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Forskning Thu, 12 Dec 2024 23:51:15 +0100 d18c28c1-293b-4de3-b834-c3a0cb166e03
<![CDATA[Principles for the playful university]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=cad55cdb-211f-426d-a06d-7b1daba165d5&tx_pure_pure5%5BshowType%5D=pub&cHash=c39db678c2c586000259f43af8ac1b17 Nørgård, R. T., Whitton, N. This concluding chapter explores the concept of the Playful University and the principles that constitute it as presented across the 17 chapters of the book. This is done through an analysis of the principles emerging from the three sections - Playful Philosophy, Playful Practice, and Playful Politics. The chapter identifies 11 principles that guide the creation and cultivation of the playful university. The first four principles are philosophical and advocate for openness, diversity, and pluralism of emotions and worldviews. The next three principles are pedagogical and focus on incorporating playfulness into the curriculum and developing a relational pedagogy of care. The last four principles are political and highlight the need for institutional practices that support a playful university. Taken together, these principles present a foundation for opening a conversation on the possibilities of the Playful University.

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Forskning Thu, 12 Dec 2024 23:51:15 +0100 cad55cdb-211f-426d-a06d-7b1daba165d5
<![CDATA[The playful university]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=da4462a8-655e-4cb5-9efd-2ef23fd47717&tx_pure_pure5%5BshowType%5D=pub&cHash=380baf31373bee7571bd9f534a9d51e7 This book provides philosophical, political and practical insights that open ways for the university in going beyond its tightly controlled state and into more playful and imaginative futures. In the context of a marketised and regulated environment that stifles creativity and curiosity in higher education, this collection provides an antidote that lies in the potential of play. It identifies tactics and tools for playful practices to conjure real utopias and pathways for the present and possible futures. Pulling together global perspectives from a wide array of different disciplines including higher education, sociology, philosophy, media studies, design, literature, play studies, game studies and political science, it concludes with a collaborative chapter that offers philosophically and theoretically grounded principles for the playful university. The book shows that it is possible to reimagine a higher education in which students and staff approach their studies with a sense of purpose, care, and openness to explore, imagine and build a better future. Looking beyond pedagogy to imagination, and wonder as important perspectives within the university, this is an essential read for those interested in play and subversion in higher education.

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Forskning Thu, 12 Dec 2024 23:51:15 +0100 da4462a8-655e-4cb5-9efd-2ef23fd47717
<![CDATA[Introduction]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=98c89746-e4d7-4a10-83d5-8eb169ead7db&tx_pure_pure5%5BshowType%5D=pub&cHash=a54044ef70733385acc5b1867aa615a0 Whitton, N., Nørgård, R. T. This introductory chapter presents the field of the playful university and the role of playfulness in reimagining universities which is at the heart of The Playful University book. It highlights the growing interest in playful higher education in recent years, which has emerged as a remedy to battle issues within the current neoliberal framework, and explores possibilities of building institutions that prioritize curiosity, creativity, and communality. Despite the field's vibrant and imperative future, there is a need to solidify playful higher education philosophically and theoretically to ensure its thorough establishment. This is the aim of The Playful University book, and its chapter sections on Philosophy, Pedagogy, Politics, and Principles. The introductory chapter sets the scene concerning the role of play, playfulness, and playful education in higher education and the need to solidify it philosophically and theoretically to ensure that the integration of playfulness into higher education is thoroughly established.

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Forskning Thu, 12 Dec 2024 23:51:15 +0100 98c89746-e4d7-4a10-83d5-8eb169ead7db
<![CDATA[The slow scholar in the accelerated university]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=b6d4bdb0-27ef-4610-b814-d58ebc931ba5&tx_pure_pure5%5BshowType%5D=pub&cHash=c1a1b6a20e13bf4d4c8b10b12e04b2a8 Nørgård, R. T., Bosanquet, A., Grant, B. .
By exploring the challenges and possibilities of slow scholarship, the authors aim to contribute to a more nuanced understanding of academic work in the accelerated university and to encourage an approach to scholarship based on sustainability and solidarity. Ultimately, the chapter argues that slow scholarship offers a powerful counter-narrative to the dominant culture of speed and productivity which has the potential to transform not only the way we work as scholars but also the systems and structures that shape the university as an institution.]]>
Forskning Mon, 01 Jan 2024 23:51:15 +0100 b6d4bdb0-27ef-4610-b814-d58ebc931ba5
<![CDATA[PANDEMI!]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=299f442c-8cba-4e26-88ce-469221307690&tx_pure_pure5%5BshowType%5D=pub&cHash=37418024c4945638a0c60db0778e7bef
Med hjælp fra fortidens store tænkere tilbyder Pandemi! Idéhistorien læser coronapandemien en ny forståelse af vores pandemiske nutid. Bogen holder coronapandemien op som et prisme, der bryder det selvfølgelige på nye måder, og de idéer, som farver vores forståelse af, hvad der er sket, og som giver mening til, hvad der bør ske, kommer til syne. Den giver et udgangspunkt for at forstå pandemiens fortsatte indflydelse på vores sprog, kultur og samfund – for at anskue pandemien som en del af vores samtidshistorie. Hvis vi vil forstå vores samtid, er der al mulig grund til at reflektere over de træk, pandemien afslørede om, hvordan vi individuelt og kollektivt reagerer på, når vi møder det uvisse, og hvordan vi har indrettet vores hverdag, vores fællesskaber og vores samfund.

I Pandemi! foregår den reflektion i realtid. Bogens bidragydere færdiggjorde deres kapitler på forskellige tidspunkter i løbet af 2021, mens coronapandemien bevægede sig frem og tilbage i bølgeformede bevægelser og vi gennemlevede forskellige grader af (u)normalitet. Dermed fungerer bogen ikke blot som en introduktion til og anvendelse af en række originale tænkere og deres tankegods, men også som en intellektual krønnike over et år i pandemiens tegn.]]>
Forskning Mon, 28 Aug 2023 23:51:15 +0200 299f442c-8cba-4e26-88ce-469221307690
<![CDATA[Med hammer og samfundssind]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=ed1cbcc8-aa0d-4c14-b137-492dac7ba7e8&tx_pure_pure5%5BshowType%5D=pub&cHash=fc857f290257c4fb47fa7617f82c0b73 M. Blaabjerg-Zederkoff, D. Forskning Mon, 28 Aug 2023 23:51:15 +0200 ed1cbcc8-aa0d-4c14-b137-492dac7ba7e8 <![CDATA[Danske elevers teknologiforståelse og skærmbrug]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=17ac2bdb-618c-4660-9549-5dc0dce5e6f6&tx_pure_pure5%5BshowType%5D=pub&cHash=16ef598ac64ea7dad05e1ccbed935ec5 Bundsgaard, J., Bindslev, S. G., Caeli, E. N., Grønhøj, E. O., Rasmussen, E.
ICILS giver gennem spørgeskemaer også et nuanceret indblik i konteksten for elevernes udvikling af kompetencer. I bogen er der særligt fokus på resultater, der kan bidrage til at nuancere den aktuelle skærmdebat og debat om teknologiforståelse, resultater, der uddyber forståelsen af forskelle inden for køn og it, og resultater vedrørende lærernes tanker om it og deres prioriteringer af it som indhold i undervisningen samt deres læringsteori og undervisningspraksisser.]]>
Forskning Tue, 12 Nov 2024 23:51:15 +0100 17ac2bdb-618c-4660-9549-5dc0dce5e6f6
<![CDATA[Crafting Culture]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=ea5d7e49-130b-4e4f-b65c-54337e70860d&tx_pure_pure5%5BshowType%5D=pub&cHash=42f2689d43fe1c125f7e90e5b584196f Holflod, K., Nørgård, R. T. Forskning Mon, 01 Jan 2024 23:51:15 +0100 ea5d7e49-130b-4e4f-b65c-54337e70860d <![CDATA[Protocol 2]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=61901e2d-1e5f-4a21-8875-a2f8c1418606&tx_pure_pure5%5BshowType%5D=pub&cHash=4334c315d8b48ff0f3f9884c9f7054ab Nørgård, R. T., Holflod, K.
The present document is the first of four individual subreports that together make up the EPIC-WE D3.1 report “Protocols for carrying out cultural game jams in local sites”

D3.1 Protocol 1: Quadruple Helix Cultural Innovation: EPIC-WE Quadruple Helix Cultural Ecosystems and Cultural Hubs (Initial protocol)

D3.1 Protocol 2: Cultural Game Jam Kit: EPIC-WE Cultural Game Jam Processes, Phases, Methods, and Tools (Initial protocol)

D3.1 Protocol 3: EPIC-WE Research Protocol for Cultural Game Jams in Local Sites (Initial protocol)

D3.1 Protocol 4: EPIC-WE Practical Protocol for Cultural Game Jams in Local Sites (Initial protocol)

The 4 subreports support the EPIC-WE project in carrying out its research and innovation interventions on the macro-level (EPIC-WE Quadruple Helix Cultural Innovation Ecosystem), on the meso-level (EPIC-WE Cultural Hub), and on the micro-level (EPIC-WE Cultural Game Jams).

Protocol 1 describes the ‘design’ of the EPIC-WE Quadruple Helix Cultural Innovation Ecosystem and Cultural Hubs, which brings together Higher Education Institutions (HEI), Creative Industries (CI), Cultural Heritage Institutions (CHI), and Youth Citizens (YCs), to do research and innovation together, thus connecting and operationalising the four helices of the QH ecosystem. This epistemic and practical partnership across helices uses the ‘design’ of the EPIC-We Cultural Game Jam Kit (Protocol 2) and the ‘construction’ of the EPIC-WE Research Protocol (Protocol 3) to innovate and research the format of cultural game jams, game-making as a form of culture-making, and the creation of games through and for culture. Protocol 4, EPIC-WE Practical Protocol, describes, in a beginning way, how the Quadruple Helix Cultural Partners can work together in Cultural Hubs to facilitate Cultural Game Jams that position game-making as a form of culture-making and lead to the creation of games through and for culture.]]>
Forskning Mon, 01 Jan 2024 23:51:15 +0100 61901e2d-1e5f-4a21-8875-a2f8c1418606
<![CDATA[Protocol 1]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=6d6d7e91-dffa-4ae1-88b2-a6738849d71a&tx_pure_pure5%5BshowType%5D=pub&cHash=fbb087c87fe90c268d78598131cfb3b2 Nørgård, R. T., Holflod, K.
The present document is the first of four individual subreports that together make up the EPIC-WE D3.1 report “Protocols for carrying out cultural game jams in local sites”

D3.1 Protocol 1: Quadruple Helix Cultural Innovation: EPIC-WE Quadruple Helix Cultural Ecosystems and Cultural Hubs (Initial protocol)

D3.1 Protocol 2: Cultural Game Jam Kit: EPIC-WE Cultural Game Jam Processes, Phases, Methods, and Tools (Initial protocol)

D3.1 Protocol 3: EPIC-WE Research Protocol for Cultural Game Jams in Local Sites (Initial protocol)

D3.1 Protocol 4: EPIC-WE Practical Protocol for Cultural Game Jams in Local Sites (Initial protocol)

The 4 subreports support the EPIC-WE project in carrying out its research and innovation interventions on the macro-level (EPIC-WE Quadruple Helix Cultural Innovation Ecosystem), on the meso-level (EPIC-WE Cultural Hub), and on the micro-level (EPIC-WE Cultural Game Jams).

Protocol 1 describes the ‘design’ of the EPIC-WE Quadruple Helix Cultural Innovation Ecosystem and Cultural Hubs, which brings together Higher Education Institutions (HEI), Creative Industries (CI), Cultural Heritage Institutions (CHI), and Youth Citizens (YCs), to do research and innovation together, thus connecting and operationalising the four helices of the QH ecosystem. This epistemic and practical partnership across helices uses the ‘design’ of the EPIC-We Cultural Game Jam Kit (Protocol 2) and the ‘construction’ of the EPIC-WE Research Protocol (Protocol 3) to innovate and research the format of cultural game jams, game-making as a form of culture-making, and the creation of games through and for culture. Protocol 4, EPIC-WE Practical Protocol, describes, in a beginning way, how the Quadruple Helix Cultural Partners can work together in Cultural Hubs to facilitate Cultural Game Jams that position game-making as a form of culture-making and lead to the creation of games through and for culture.
]]>
Forskning Mon, 01 Jan 2024 23:51:15 +0100 6d6d7e91-dffa-4ae1-88b2-a6738849d71a
<![CDATA[Store sprogmodeller og AI-chatbots på videregående uddannelser]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=bd0a149d-8245-4e77-91ee-47a88fd131e7&tx_pure_pure5%5BshowType%5D=pub&cHash=00d8d9cbce1a85464fe7d90e2856408e Bruun, M. H., Krause-Jensen, J., Hasse, C. Forskning Thu, 12 Dec 2024 23:51:15 +0100 bd0a149d-8245-4e77-91ee-47a88fd131e7 <![CDATA[Kognitiv terapi]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=99c3d13f-1c9b-407c-8e6e-7ee7d21f7001&tx_pure_pure5%5BshowType%5D=pub&cHash=1e9b964f09cc8b33622e0217c60b543d Nørby, S. Formidling Mon, 01 Jan 2024 23:51:15 +0100 99c3d13f-1c9b-407c-8e6e-7ee7d21f7001 <![CDATA[Metakognitiv terapi]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=f9d1c635-f21b-4ef4-bdcb-2b0db233b206&tx_pure_pure5%5BshowType%5D=pub&cHash=1ea4738e0b86763ccb98442a08da6f85 Nørby, S. Formidling Sun, 01 Jan 2023 23:51:15 +0100 f9d1c635-f21b-4ef4-bdcb-2b0db233b206 <![CDATA[Jean Piaget]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=e84e7fd2-8772-418b-9e75-0402d8199b22&tx_pure_pure5%5BshowType%5D=pub&cHash=6ef357cf2c37659bdb7164e32682d4f0 Nørby, S. Formidling Sun, 01 Jan 2023 23:51:15 +0100 e84e7fd2-8772-418b-9e75-0402d8199b22 <![CDATA[Social angst, læring og uddannelse]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=0b847c64-04ea-4fbf-be89-c988c5909b36&tx_pure_pure5%5BshowType%5D=pub&cHash=43e10d521e26f3b30ed3e9adcaaf11cb Nørby, S. kritisk vurderet. Denne form for angst er forbundet med negative emotioner som frygt og skam og medfører, at man har det meget svært med, og ofte undgår, sociale situationer, hvor man kan blive negativt vurderet. Social angst har typisk et stille og diskret udtryk, idet den ramte person søger ikke at gøre sig bemærket. Dermed kan angsten vanskeliggøre læring og uddannelse, som netop omfatter at indgå i mange menneskelige relationer og rutinemæssigt at skulle præstere. Social angst behandles typisk mest målrettet af psykologer og relaterede fagprofessionelle, men undervisere vil ofte komme i kontakt med ramte studerende, hvorfor det er relevant, at de har en grundlæggende viden om forstyrrelsen. Nærværende artikel ser nærmere på uddannelsesrelevante psykologiske processer, som påvirkes i forbindelse med social angst, og kommer med forslag til, hvordan en underviser med fordel kan forholde sig til en ramt studerende. Specifikt ses på, hvordan negative emotioner er koblet til ubehag ved og undvigelse af undervisningssessioner, hvordan overdrevent negative tolkninger giver anledning til pessimisme i forhold til præstationssituationer, og på, hvordan selvforståelsen er negativ og omfatter manglende tiltro til en selv og ens udviklingspotentiale. Afslutningsvist diskuteres, i hvilket omfang en underviser kan og bør intervenere i forhold til en socialt angst studerende. ]]> Forskning Mon, 01 Jan 2024 23:51:15 +0100 0b847c64-04ea-4fbf-be89-c988c5909b36 <![CDATA[Indledning: Stille psykiske forstyrrelser]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=097a32dd-66be-4608-b42b-bb765bb1eb52&tx_pure_pure5%5BshowType%5D=pub&cHash=da23ce5a5fd46bcc10817ce0370fbce6 Nørby, S., Darling, P. . Stille psykiske forstyrrelser involverer stor lidelse, mistrivsel og kan vanskeliggøre læring og udvikling. Forstyrrelserne risikerer dog i sagens natur at blive overset i uddannelsessystemet, i arbejdslivet samt i andre livsdomæner. Vi sætter fokus på emnet i fire af temanummerets artikler. Yderligere tre artikler er udenfor temaet. ]]> Forskning Mon, 01 Jan 2024 23:51:15 +0100 097a32dd-66be-4608-b42b-bb765bb1eb52 <![CDATA[Ytringers Materielle Infrastruktur]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=05040a1a-e7ac-41a0-ab5f-d4eaa1be91fe&tx_pure_pure5%5BshowType%5D=pub&cHash=61eb95f2793e60699bb7d4413d806b90 Hasse, C. Formidling Thu, 08 Aug 2024 23:51:15 +0200 05040a1a-e7ac-41a0-ab5f-d4eaa1be91fe <![CDATA[Equity and equality in gender research]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=0a1bc9d9-aa29-4e22-863e-3477ab29233e&tx_pure_pure5%5BshowType%5D=pub&cHash=85137266d835dcfd0d2859913f2b8192 Hasse, C. I want to argue that the gender difference we encounter here is not about equality but about equity – and that this is an overlooked pattern in feminist research on how we should relate to the different learning potentials of women and men. Equality assumes people start from the same place, but equity does not]]> Forskning Sun, 01 Jan 2023 23:51:15 +0100 0a1bc9d9-aa29-4e22-863e-3477ab29233e <![CDATA[Periodisk evaluering av bachelorprogrammet og årsstudiet i sosialantropologi ved NTNU i Trondheim]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=0271fe52-d674-4b89-b087-cbc8f3d683bd&tx_pure_pure5%5BshowType%5D=pub&cHash=5d1941952e965d1cfede4d3357f0f5d6 Krause-Jensen, J., Nyquist, J. ., Finn, M., Jensen, Ø., Grøholdt, H., Osiecka, E. . Rådgivning Wed, 01 May 2024 23:51:15 +0200 0271fe52-d674-4b89-b087-cbc8f3d683bd <![CDATA[Utbildningsutvärdering för kandidatprogrammet i antropologi vid Samhällsvetenskapliga fakulteten]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=b73ad86f-2882-4b97-8036-c8673c628c65&tx_pure_pure5%5BshowType%5D=pub&cHash=e27fdb6749b8994bdaf26b76fe3ff1ab Krause-Jensen, J., Widstrand, E. ., Macek, I., Jensie, A. Rådgivning Mon, 01 Jan 2024 23:51:15 +0100 b73ad86f-2882-4b97-8036-c8673c628c65 <![CDATA[How to do things with Words]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=e5dd6b44-07f9-4dd9-a779-b7d2286386fa&tx_pure_pure5%5BshowType%5D=pub&cHash=5dc5698599011163f1860f33e141c90e Krause-Jensen, J. Forskning Fri, 01 Dec 2023 23:51:15 +0100 e5dd6b44-07f9-4dd9-a779-b7d2286386fa <![CDATA[Når AI kommer mellem borgerne og staten, kan mennesket ufrivilligt blive en risikofaktor]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=039f2397-a149-421c-89e9-bb70d2ab197a&tx_pure_pure5%5BshowType%5D=pub&cHash=91cdfb4c7fcf2ddde0bcdd4a39757421 Ratner, H. F., Jørgensen, R. F. Formidling Thu, 19 Sep 2024 23:51:15 +0200 039f2397-a149-421c-89e9-bb70d2ab197a <![CDATA[Essay til Magtudredningen]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=de4fd21a-a769-43a1-a622-dfad9f73226e&tx_pure_pure5%5BshowType%5D=pub&cHash=b26d7f250aaca805c90555934191d05e Ratner, H. F., Jørgensen, R. F. Rådgivning Mon, 01 Jan 2024 23:51:15 +0100 de4fd21a-a769-43a1-a622-dfad9f73226e <![CDATA[Editorial]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=9e98eb50-7fb1-47dd-ad9f-a3d8b5c7ffa5&tx_pure_pure5%5BshowType%5D=pub&cHash=53a0524d876ff1e3462a91aeb30d6d76 Nørgård, R. T., Lysne, D. A., Ossiannilsson, E. S. I. ., Nykvist, S. S. . Forskning Mon, 01 Jan 2024 23:51:15 +0100 9e98eb50-7fb1-47dd-ad9f-a3d8b5c7ffa5 <![CDATA[Styr økonomien uden tal]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=626d5d91-ad10-4f3a-b75b-049f59b87178&tx_pure_pure5%5BshowType%5D=pub&cHash=192317d0fa093a140c7c1c87bc8c58cc Schrøder, I. ny ledelsesmæssig opgave. Som leder skal du nu økonomistyre et
frisat fagligt skøn. Hvordan gør du lige det? Det giver ekspert i talløs
økonomistyring, Ida Schrøder, sine bud på her.]]>
Formidling Thu, 01 Feb 2024 23:51:15 +0100 626d5d91-ad10-4f3a-b75b-049f59b87178
<![CDATA[Technomoral Governance From Techniques of Intervention to Technological Innovation in Politics, Policy and Law]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=51169f0d-d469-4ce8-86e2-483b1a6e62e2&tx_pure_pure5%5BshowType%5D=pub&cHash=f3245cac12aa74afbfe783337b2963df Acosta, R., Bruun, M. H., Koch, I. L. This special issue examines the concept of ‘technomoral governance’, a framework that describes the intertwining of moral imperatives with technocratic and technological solutions in contemporary political governance. Building on Erica Bornstein and Aradhana Sharma’s (2016) notion of ‘technomoral politics’, which looked at how moral projects become intertwined with legal-technical interventions, we explore how political tactics increasingly rely on technical and technologically driven innovations to address fundamental societal challenges. Confronted with issues that range from climate change to rampant urban inequalities and humanitarian crises, actors across China, India, Ghana, Denmark, the UK and Mexico come to invoke the language of technomoral interventions to justify political decision-making. These approaches, executed under the guise of neutrality, mask existing inequalities while also offering opportunities for unexpected forms of resistance. We argue that the convergence of moral and technological strategies represents a significant development in contemporary governance, producing murky, contradictory and often highly unequal effects.

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Forskning Sun, 01 Dec 2024 23:51:15 +0100 51169f0d-d469-4ce8-86e2-483b1a6e62e2
<![CDATA[Algorithmic Governance, Public Participation and Trust: Citizen-State Relations in a Smart City Project]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=97cdffe6-c16b-4409-b77d-d712a39d8ce9&tx_pure_pure5%5BshowType%5D=pub&cHash=26b633dc2e28f65576f44315a674713a Bruun, M. H. Two intertwined trends have hit cities all over the world: an increasing drive towards experimentation with citizens as participants that is turning cities into ‘living labs’ or ‘test-beds’, and the use of streams of digital data from people and devices for the algorithmic management of urban life following the ‘smart city’ model. In the visions of smart city designers and developers of data systems, public participation is configured as a matter of motivation and trust and how citizens can be persuaded to contribute their data through processes such as gamification. In this context, technomoral politics become a matter of engaging citizens in allegedly neutral data systems that are supposed to govern social and political processes. Yet, based on ethnographic work with citizens and officials who manage everyday life with floodings in Vejle, Denmark, this article demonstrates that the visions for technomoral participation tied to a smart city project can be challenged by alternative ways of participating through everyday acts of mutual investment and care, including also alternative uses of and experimentation with data.

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Forskning Sun, 01 Dec 2024 23:51:15 +0100 97cdffe6-c16b-4409-b77d-d712a39d8ce9
<![CDATA[Digital Methods to Support Ethnographic Data Collection and Coding]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=a11962ea-5326-4b3e-bb4d-5fad076dde24&tx_pure_pure5%5BshowType%5D=pub&cHash=a96d946e9fbf8ae67e2184bbe377c102 Bruun, M. H. Formidling Mon, 01 Jan 2024 23:51:15 +0100 a11962ea-5326-4b3e-bb4d-5fad076dde24 <![CDATA[Assemblage of autonomy and assemblage of dependency]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=2d798de0-9a19-45fa-a1cf-65a0b6424235&tx_pure_pure5%5BshowType%5D=pub&cHash=bc73e976af93442673c4d20a399f2719 Nickelsen, N. C. M., Lydahl, D. Forskning Wed, 21 Aug 2024 23:51:15 +0200 2d798de0-9a19-45fa-a1cf-65a0b6424235 <![CDATA[Community, Socialisation, and Empowerment in Cultural Game Jams with Youth Citizens]]> https://dpu.au.dk/forskning/forskningsprogrammer/fremtidsteknologi-kultur-og-laereprocesser/publikationer?tx_pure_pure5%5Baction%5D=single&tx_pure_pure5%5Bcontroller%5D=Publications&tx_pure_pure5%5Bid%5D=648060e6-d6f8-40e6-ad8c-7962d078f935&tx_pure_pure5%5BshowType%5D=pub&cHash=9b728fe3535abeb2282f8d216be3dbbe Holflod, K., Nørgård, R. T., Eriksson, E. This paper examines social and collaborative elements of Cultural Game Jams developed and implemented in the large-scale Europe Horizon research and innovation project, EPIC-WE: Empowered Participation through Ideating Cultural Worlds and Environments (2023-2026). The project explores and develops transdisciplinary collaboration and co-creation across cultural heritage institutions, creative industries, higher education institutions, and youth citizens (ages 16-25) towards Cultural Game Jam interventions across three European sites: Óbidos (Portugal), Hilversum (Netherlands), and Aarhus (Denmark). The Cultural Game Jams are held at cultural heritage sites and are aimed towards value-sensitive game design and youth empowerment. This paper explores Cultural Game Jams as a potential format for enabling and developing youths’ empowered participation, communality, and cultural socialisation by analysing the first Cultural Game Jam (2024). Framed by a Design-Based Research methodology and guided by experimental and short-term ethnography and design experiments, the analyses draw from qualitative empirical material, e.g., interviews, participatory observations, field notes, and the Cultural Game Jam participants' reflective process and design documentation. The analyses illustrate how co-creating games within cultural heritage contexts can develop youth perceptions of community, cultural socialisation processes, and individual/collective empowerment. Furthermore, the paper offers insights into the co-creation of games as new expressions of cultural heritage through epistemic collaboration and cultural participation in game jams while discussing possibilities for enabling new experiences of empowered participation, social learning, and community among youth citizens.

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Forskning Mon, 07 Oct 2024 23:51:15 +0200 648060e6-d6f8-40e6-ad8c-7962d078f935